AI Insights · Timothy · April 2024
Top 5 Golf Games Apps Performance in Slovakia Q1 2024
Here's a detailed look at the performance of the top 5 golf games on a unified platform in Slovakia during the first quarter of 2024, including weekly downloads, revenue, and active users trends.
During the first quarter of 2024, the top 5 golf games on a unified platform in Slovakia showed varied performance trends in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, offers a comprehensive overview of how these apps fared.
Golf Rival - Multiplayer Game from Zynga Inc. saw its weekly revenue fluctuate throughout the quarter. The app peaked at approximately $1.05K in the final week of February, and weekly revenue generally ranged between $528 and $924 for most of the period. Downloads saw an initial drop but showed a slight recovery towards the end of the quarter, reaching 113 in the last week of March. Active users decreased from 1.5K at the start of January to around 1.1K by the end of March.
Golf Clash: Play With Friends by Electronic Arts experienced a relatively stable revenue trend, with a notable peak of $944 in mid-February. Downloads, however, declined significantly from 406 in early January to just 64 by the end of March. Active users also saw a reduction, dropping from 272 at the start of January to 102 in the last week of March.
Golf Battle from Miniclip.com had a strong start with 895 downloads in the first week of January, but this number fluctuated throughout the quarter, ending at 653 in the last week of March. Weekly revenue showed a similar pattern, peaking at $666 in mid-February and ending the quarter at $446. The app maintained a relatively high number of active users, peaking at 6.4K in mid-February and closing the quarter with 5.7K active users.
Ultimate Golf!, also by Miniclip.com, saw its weekly revenue remain mostly stable, with a peak of $158 in early March. Downloads were inconsistent, starting at 48 in the first week of January and dropping to 22 by the end of March. Active users saw a peak of 591 in late January, but this number dropped to 239 by the end of the quarter.
Finally, WGT Golf by WGT had the lowest download numbers among the top 5, starting at 14 in the first week of January and fluctuating slightly around this number throughout the quarter. Revenue remained relatively constant, peaking at $93 in late January. Active users showed a slight decline from 197 at the beginning of the quarter to 162 by the end.
For more detailed insights and data on app performance, visit Sensor Tower.